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Category Archives: AAA

Programming for nDreams

Used Unreal Engine 4 and C++ to develop Vertical Slice Demo of Fracked. More information on the game can be found at https://ndreams.com/games/fracked

Permanent link to this post (25 words, estimated 6 secs reading time)
  • C#,
  • Unreal,
  • VR

NHL ’98

Date: August 1998
Concept: AAA Hockey game by EA
Large Team
Platform: Windows, Playstation
Engine: framework for game written in C.

Role: Programmer (UI, Front-End and In-game)

Extra Notes:
NHL’98 is still looked at as one of the best hockey games ever made and there are players that struggle to find ways to install it on modern computers.

Front End UI: Game Setup

Front End UI: Trading Players

Front End UI: Player Creation

In-Game UI Sample

Additional Images from the game.

Permanent link to this post (64 words, 4 images, estimated 15 secs reading time)
  • PC,
  • UI

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My Reading Library


Current Books:

CLR via C#CLR via C#
By Jeffrey Richter
Amazon Customer Reviews
Planned Book
The Hunger Games: Catching fireThe Hunger Games: Catching fire
By Suzanne Collins
Amazon Customer Reviews
Planned Book
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