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Tag Archives: iPad

Zombie Pirates

Date: 2018
Concept: AR game fighting Zombie Pirates
Team: 2 programmers, 2 artists, 1 audio
Platform: iPad
Engine: Unity Engine

Role: Programmer

Extra Notes:

Kids on cruise ship can borrow iPads from the operator. Then they start the game, and point the iPad at the AR target on the wall. Zombie pirates appear to burst through the wall towards the child and the child shoots their cannon at the zombies. The highest scores get recorded on monitors next to the AR target.

Permanent link to this post (83 words, 1 image, estimated 20 secs reading time)
  • AR,
  • iPad,
  • Mobile,
  • Unity

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