Tag Archives: Networking

Networking: Team Tanks

Date: April 2016
Concept: two players operate a tank together
Team: Solo
Platform: Windows
Engine: Unity Engine

Role: Programmer

Repository: https://github.com/stuff13/TeamTanks

Extra Notes:
This was the final project for a Networking course.
The Assignment: create a networked game environment
What I developed: To add something extra, I decided to do a cross platform networked game.
A PC would act as server with two players: a player on the PC server and a player on
an iPhone using Google Cardboard.
Player 1 on the PC moved a tank around the environment and had a good clear view.
Player 2 on the iPhone using Google Cardboard moved the tank’s turret by turning the phone to look in another direction. By tapping on the screen, the player could fire a projectile into the scene.